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3. Teaching with Technology
3.1. Teaching
Multimedia & Learning
Research on the use of graphics and animation in learning

This is a summary of research conducted on the use and design of animations as instructional tools. The research pertains to stand-alone tutorials or demonstrations, although some of the points would also hold for in-class demonstrations.

Principles of Animation Design

The following principles are based on various research studies that have examined the effectiveness of animation and on cognitive theory, particularly dual-code theories of mental representation.

Briefly, these theories suggest that multiple forms of instructional materials (e.g., text, audio, visuals, etc) will facilitate learning only if they help the learner to:

Thus instructional materials must help students map the verbal and visual material onto mental representations and support the integration of these representations into one coherent representation i.e., mapping the mental image of the action onto the mental representation of the verbal material.

In general, animations that have violated these principles have shown either no or even negative effects on student outcomes.

References

Adapted from the Eberly Center for Teaching Excellence at Carnegie Mellon University

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